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Old Feb 21, 2009, 05:37 AM // 05:37   #21
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i dont understand why people are making fun of this, this is an oppurtunity for experienced web developers and programmers who are fond of the game and physcd about GW2, to work on the actual thing and get a sneek peek at it, and your getting paid in the horrible job-market we live in nowadays. I only wish i had a degree to help, but by the time i get one GW2 will be out, i hope, lol.
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Old Feb 21, 2009, 05:50 AM // 05:50   #22
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hmm, if you guys ever need writers that's when i'll apply.
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Old Feb 21, 2009, 05:53 AM // 05:53   #23
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I applaud ANet for still hiring (even if those positions have been up for a while) in this tough economic climate. I'm in my first year of college and I'm very close to deciding what I want to major in. I'm going to be an engineer, but between computer science and electrical, I have no clue. My dream job is game development though. Whether or not I actually go for it is an entirely different matter. Anyway, I would so be interested if I was old enough/had degree/had experience.
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Old Feb 21, 2009, 08:41 AM // 08:41   #24
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Ahh dang, I just graduated from college, but with a degree in business marketing. If there was an open position related to that, I would've applied in a heartbeat.
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Old Feb 21, 2009, 09:19 AM // 09:19   #25
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My older brother already applied.
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Old Feb 21, 2009, 09:30 AM // 09:30   #26
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Bah, if only I knew C/C++. Not that you'd be hiring programmers all the way from the UK anyway.

Good luck to anyone applying.
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Old Feb 21, 2009, 12:29 PM // 12:29   #27
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I'm a dev and could qualify for a couple of those positions, but the US is kinda...
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Old Feb 21, 2009, 01:04 PM // 13:04   #28
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If I was actually qualified, it'd be pretty close to where I live lol. Too young to have a job at Anet
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Old Feb 21, 2009, 02:07 PM // 14:07   #29
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Darn, about six months too early at the moment. I still have to finish up college or I would be applying. It would be a long move though anyway I guess, I live all the way on the other side of the country.

Last edited by Jecht Scye; Feb 22, 2009 at 01:00 PM // 13:00..
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Old Feb 21, 2009, 03:14 PM // 15:14   #30
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I wish I had the skills to apply...

I could do with the change of scenery
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Old Feb 21, 2009, 04:10 PM // 16:10   #31
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Every Game job I may be qualified for is always like 800 Miles away... (I need to get out of here!!!)
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Old Feb 21, 2009, 06:40 PM // 18:40   #32
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hmm i am still buzy getting qualified, will take at least 3 years xD
so if you keep delaying GW2 i could help
aw well lets not do that, maybe i can help when you are going to make GW3
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Old Feb 21, 2009, 07:01 PM // 19:01   #33
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Well it's strange no one qualified enough has applied after the previous announcement. If I was in the area, I'd apply without a doubt.

Quote:
Originally Posted by Winterclaw View Post
Isn't it kinda funny that dev teams only look for the very best and most experienced game developers but never really bother to try and develop them themselves.
In this industry, like in most computing companies, training is done at Uni or via personal experience in a startup company, or via personal projects done in your own free time. I'm sure that, like any other companies, Anet provides training for specific stuff, but you need to have the right kind of skills (see the specific job profiles to see the technical stuff they ask for...the "Tools and Engine Programmer" job requires sending 2.5k LOC). And they can't financially afford at this point to hire "inexperienced" people.

Quote:
Originally Posted by MarlinBackna View Post
I'm going to be an engineer, but between computer science and electrical, I have no clue. My dream job is game development though. Whether or not I actually go for it is an entirely different matter. Anyway, I would so be interested if I was old enough/had degree/had experience.
CS will more likely help you. although electronics (called "electrical engineering" in the USA?) is very helpful.

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Originally Posted by bsoltan View Post
Bah, if only I knew C/C++. Not that you'd be hiring programmers all the way from the UK anyway.
I'm sure they will, if the person is willing to move. You don't have that many talented programmers in the world to allow yourself to disregard international applications. If you look at the job profiles, you actually need quite a lot of experience.
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Old Feb 21, 2009, 07:43 PM // 19:43   #34
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Quote:
In this industry, like in most computing companies, training is done at Uni
That's the problem IMO, too much reliance on the universities. Writing code for gaming in general, and online gaming in specific, is going to be a lot different than writing general business apps. Plus from my college experience, most computer programming classes are just enough to get your feet wet and not really geared to the more demanding tasks.

I really think this country needs to bring back apprenticing as an option.
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Old Feb 21, 2009, 07:56 PM // 19:56   #35
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Regina, how many writers does Anet employ?

I have noticed that many game companies dig deep when it comes to finding talent for programing and graphics but rarely do they go after writers to punch up the story aspect of games. Considering how important PvE looks to be for GW2 I would think they would want some highly skilled writers to add some new and creative twists not to mention prevent any large plot holes that might develop.
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Old Feb 21, 2009, 08:06 PM // 20:06   #36
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Quote:
Originally Posted by Winterclaw View Post
That's the problem IMO, too much reliance on the universities. Writing code for gaming in general, and online gaming in specific, is going to be a lot different than writing general business apps. Plus from my college experience, most computer programming classes are just enough to get your feet wet and not really geared to the more demanding tasks.

I really think this country needs to bring back apprenticing as an option.
At this level of programming, you don't simply code stuff as you'd do for the "average" application. Knowledge of algorithms, advanced coding, software design, and the likes are the basic stuff at this level, not even "advanced" (knowing the quality of the code Anet procudes, I'm sure they expect candidates to be highly inventive and create the next advancements in the field). Sure, you can learn it by yourself, and it happens relatively often (see many independent gaming companies). But when you're going into the "major" league, you need to have a baggage that is easier to get when you've done a "serious" programming/game degree (I'm not even sure if a general CS degree would be acceptable if experience of gaming is not shown). It's not per se a prerequisite, as you can clearly see in the Anet job profiles which don't mention degrees at all, but it helps immensely.

I agree that apprenticeship is a great option (I myself teach programming to non-CS students), but an MMO is not in the category of average computing applications. Not at this point in time (it would have been the case 5-7 years ago).

Web apps are quite different, because they're technically more limited than traditionnal apps. Although the pressure on professional finish (visual, server workload, security) is such that it's slightly more difficult to learn the tricks of the job.

Last edited by Fril Estelin; Feb 21, 2009 at 08:11 PM // 20:11..
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Old Feb 21, 2009, 08:37 PM // 20:37   #37
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Ah... far, far away...

I can't do anything about it for now.
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Old Feb 21, 2009, 11:57 PM // 23:57   #38
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I live in the wrong country
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Old Feb 22, 2009, 01:51 AM // 01:51   #39
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Quote:
Originally Posted by Crom The Pale View Post
Regina, how many writers does Anet employ?

I have noticed that many game companies dig deep when it comes to finding talent for programing and graphics but rarely do they go after writers to punch up the story aspect of games. Considering how important PvE looks to be for GW2 I would think they would want some highly skilled writers to add some new and creative twists not to mention prevent any large plot holes that might develop.
They actually were hiring some new writers recently - not sure if they still need more though. Never saw the positions posted on the site either.
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Old Feb 22, 2009, 03:33 AM // 03:33   #40
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If you really really want to write story for Guild Wars,

come up with one for a GW's BMP or expansion, copyright it (if its your own story) :P~ then send it to Arena Net, who knows they might buy it! and we get more things to play until GW2.

I don't think I am qualify, unless they want to hire someone to layout their newsletters and can work from overseas to the US I am very cheap :P~
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